Spellsided guide
Spellsided Upgrade Priority Guide
Quick Answer
Pick the upgrade that fixes the next bottleneck, not the one that sounds strongest in isolation. In Spellsided, an upgrade is good only if your current die can sequence it before the room punishes you.
Situation
Because spells, enemies, obstacles, and upgrades add layers to the dice-builder loop, reward screens can tempt you into building for a future fantasy. Slow down. Ask what the last failure proved.
Upgrade Priority Board
Why It Works
Upgrades are route edits. If the route problem is movement, a damage upgrade may only make the future loss more frustrating. If the problem is payoff, another safety tool may make the die neat but slow. Read the bottleneck, then buy the answer.
When Not To Use It
Challenge rooms and deterministic puzzles can ask for a temporary narrow solution. If a room clearly teaches one interaction, take the lesson. Just avoid turning that one-room answer into a permanent rule for every route.
Reward Screen Pause
Before choosing, pause long enough to name what the upgrade would change in the next room. A movement upgrade should make the first unsafe step safer. An obstacle answer should remove a specific stop point. A payoff upgrade should shorten a route that already reaches its window. If you cannot say which step changes, the upgrade is probably just adding texture. This pause is especially important in a demo route because a flashy reward can hide whether you actually learned the room.
Upgrade Pairing Rule
Try to pair each upgrade with one face job. Safety upgrades belong near movement or recovery faces. Payoff upgrades belong after the route can set them up. Utility upgrades belong only if they answer a pressure you have already seen.
Failure Checks
- If every reward looks mandatory, you have not named the bottleneck.
- If a reward adds a face you cannot safely sequence, hold it as a later idea.
- If the run improves for one room and collapses after, the upgrade may be too narrow.
Related Guides
Use Spell-Face Sequencing before rearranging the die. Use Demo Route Retest Notes before trusting an old reward route after an update.