All games
All Game Guides
Pick a game to find beginner routes, build decisions, resource problems, update-impact notes, and practical next-run fixes.
If you want a quick first stop, start with Rotwood, Romestead, Pandora's Toybox, FEED THE QUEEN, or Vampire Crawlers. Each game below points you toward the guides that are easiest to use before your next run. If you are still choosing what to play, open the Indie Game Radar first.
Browse by game
Choose a game for beginner routes, build priorities, resource tables, update-impact notes, and related guides.
Spellsided
Dice-builder strategy RPG guides for demo routes, spell-face sequencing, upgrade priorities, common mistakes, route retests, reference checks, and version-aware coming-soon decisions.
Chivalware
Tile-matching action roguelite guides for beginner routes, grid control, shield-color counters, weapon-disk charging, boss prep, route reference, version watch, and cautious demo-to-launch decisions.
Rotwood
Klei action roguelite guides for beginner hunts, failed-hunt recovery, weapon roles, build direction, combat timing, gear upgrades, boss prep, co-op roles, common mistakes, route reference, update watch, and safer progression decisions.
Romestead
Roman survival town-builder guides for first settlements, common mistakes, base layout, resource hauling, Logistics Tent automation, night defense, co-op roles, crafting, gods, solo/co-op routes, first boss prep, biomes, exploration, and hotfix impacts.
Voidling Bound
Third-person shooter creature-crafter guides for beginner routes, route priority, common mistakes, evolution paths, gene editing, breeding, build stability, creature system planning, release-window impact, and update triage.
Hold The Mine
Mine-defense roguelike guides for first runs, mining routes, failed-night recovery, building and hero roles, perks, relics, upgrade timing, wave survival decisions, Early Access impact, and update triage.
FEED THE QUEEN
Incremental colony guides for synergy builds, early build orders, food-chain diagnosis, fishery stalls, Rebirth timing, delivery bottlenecks, worker balance, Brain Matter caution, DNA planning, and evolution prep.
Chef Knight
Fantasy incremental guides for dungeon routes, route reference checks, monster ingredients, cooking flow, customer flow, selling speed, money bottlenecks, launch-week impact, common mistakes, and upgrade priorities.
Pandora's Toybox
God sim roguelite guides for build order, gods, faith, heretics, artifacts, prayers, militia camps, combat pressure, and city-state growth.
Vampire Crawlers
Deckbuilding dungeon crawler guides for combo rules, weapon evolutions, crawler card builds, unlocks, relics, dungeons, gold farming, Red Death, and Trickster.
Everything is Crab
Animal evolution roguelite guides for first clears, food safety, evolution planning, genetics, biomes, boss prep, challenges, achievements, weak-run recovery, pressure timing, and route stabilization.
Rune Dice
Dice physics roguelite guides for safer first runs, merge-chain positioning, shop spending, relic and rune planning, boss preparation, class choice, route decisions, and patch-impact checks.
Moonsigil Atlas
No-energy roguelike deckbuilder guides for first runs, route priority, card-shape placement, board-space economy, combo setup, beginner mistakes, launch/demo impact, and update triage.
Kinny and the Cosmic Cauldron
Cooking deckbuilding guides for ingredient reactions, deck consistency, deck bloat, score targets, reward priority, release-date checks, cauldron upgrades, and beginner route mistakes.