Small games, deep loops
Guides for One-More-Run Games
One More Run Guides is a guide site for addictive small games: roguelites, deckbuilders, dice games, idle systems, evolution runs, and other games that make one more try hard to resist.
Pick a game below to find beginner routes, build notes, unlock help, resource tables, and version-aware guides.
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Romestead
Fresh survival town-builder coverage for first settlements, base layout, resource hauling, crafting stations, god progression, boss prep, biomes, night defense, and co-op roles.
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Hold The Mine
Mine-defense roguelike coverage for beginner routes, resource spending, buildings, heroes, perks, relics, and wave survival.
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Pandora's Toybox
God choices, faith economy, Faith Crystals, divine powers, heretics, resources, and holy war decisions.
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Vampire Crawlers
Cards, crawler unlocks, dungeon routes, relics, builds, gold farming, weapon evolutions, Red Death, and Trickster.
Open hubLatest Guides
Newest individual guide pages on the site.
Base Layout Priority Guide
Plan storage zones, station placement, return drop zones, night reset paths, and co-op base roles.
Pandora's ToyboxBeginner Build Order
Route gods, faith, resources, heretics, prayers, artifacts, and Faith Crystal progression without overbuilding.
Pandora's ToyboxArtifacts and Prayers Guide
Decide when to pray, when to chase artifacts, how to keep faith reserves, and how to recover stalled runs.
RomesteadBiomes and Bosses Progression Guide
Decide when to push new biomes, prepare boss attempts, support crafting tiers, and reset the settlement after expeditions.
Everything is CrabEvolution Builds Guide
Choose build roles for food, offense, mobility, sustain, pressure, carcinisation, and boss prep.
Kinny and the Cosmic CauldronPre-Launch Starter Guide
What to watch before release: ingredients, deck consistency, relic jobs, scoring goals, and launch-day evidence checks.
Everything is CrabBeginner Guide
Food safety, one main attack, movement, sustain, boss approach, and failed-run diagnosis for first clears.
Rune DiceBeginner Guide
Dice aiming, merge chains, class focus, relics, runes, route planning, and boss preparation.
Hold The MineWave Survival Guide
Read failed nights, prepare the surface, spend before waves, use heroes, and stop bad mining greed.
Hold The MineUpgrade Priority Guide
When to invest in buildings, heroes, relics, perks, mining depth, and run-saving pivots.
Hold The MineBeginner Guide
Day/night priorities, mining route rules, building and hero decisions, perk notes, and wave failure checks.
RomesteadCrafting Stations Guide
Station timing, artisan support, input storage, production routes, and how to stop stalled crafting chains.
RomesteadGod Progression Guide
Offerings, sacrifices, boss gates, crafting tiers, and when to restore gods without stalling the base.
RomesteadNight Defense Guide
Return timing, torches, compact defense, recovery supplies, and solo or co-op night roles.
RomesteadResource Hauling Guide
Rocks, lumber, carts, storage placement, co-op handoffs, and early bottleneck checks.
RomesteadCo-op Roles Guide
How to split base building, hauling, exploration, crafting, and night reset jobs.
RomesteadBeginner Guide
First settlement priorities, storage, crafting order, god timing, and early defense.
Vampire CrawlersGold Farming Guide
Greed stacking, Coin Count, Mild, Mana Syphon, Curd Refinery, and Reaper farming risk.
Vampire CrawlersBeginner Route
Early priorities, combo basics, village upgrades, and what to learn before pushing deeper.
Vampire CrawlersCore Mechanics
Combo Stack, Turboturns, wildcards, cracked cards, and boss action counters.
Vampire CrawlersRed Death and Trickster
Clock Lancet timing, eye counters, cracked cards, and shatter risk.
Pandora's ToyboxCommon Mistakes Guide
Faith overspending, resource stalls, heretic pressure, council balance, prayers, and disaster reserves.
Pandora's ToyboxAchievements Guide
God victory badges, rare human-growth goals, artifact collection, rival faith scenarios, and civilization milestones.
Vampire CrawlersRelics and Village Guide
The 15 relics, refunding, Arcana access, and early account growth.
Pandora's ToyboxFaith Crystals Guide
How to earn meta-progression currency and why fast clears matter.
Pandora's ToyboxGods Unlock Guide
How Faith Crystals, scenarios, and support god choices connect.
Pandora's ToyboxDivine Powers and Upgrades
Active powers, modifiers, bloodlines, and permanent growth.
Pandora's ToyboxPunishment and Holy War
When to use proxy war, Thunder Fury, or destructive powers.
New Mini Hubs
Smaller guide hubs that now have useful pages and can grow if player demand keeps building.
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Rune Dice
Dice physics roguelite with classes, runes, relics, bosses, and chain combos.
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Everything is Crab
Animal evolution roguelite with first-clear help, creature build roles, specializations, pressure, and evolution paths.
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Kinny and the Cosmic Cauldron
Cooking deckbuilding roguelike with ingredients, recipes, relics, and scoring routes.